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Horizo​​​​n Forbidden West Update With New Game Plus Now On PS5 More

Horizo​​​​n Forbidden West Update With New Game Plus Now On PS5 More

As part of today’s PlayStation State of Play event, Sony announced that Horizon Forbidden West is getting a new Game Plus mode that fans won’t have to wait to check out. The update, which adds New Game Plus, will be released today, June 2, on PlayStation 4 and PlayStation 5. The full patch notes for this major update are below, shared by Guerrilla Games on Reddit.

The update also introduces a transmog feature that lets you change Aloy’s appearance, Ultra Hard difficulty, and new weapons and trophies. Players can now also reset their skills from the menu, with more dyes and finishes to unlock.

As for bug fixes, players will find a range of fixes in the main and side quests, as well as improvements to UI/UX, weapons, skills, and more.

Also at State of Play today, Sony revealed a new trailer and more details for PlayStation VR game Horizon: Call of the Mountain.

Horizon​​n Forbidden West Patch Notes June 2

new features

  • new game+
  • Ultra Hard difficulty mode when selecting difficulty for New Game or New Game Plus
  • Reset skill function in menu
  • New ability to apply different looks to Aloy’s armor.
  • New rewards available in New Game+ (weapons, dyes and finishes)
  • A new set of trophies

fixes and improvements

performance and stability

  • Improve visual fidelity.
  • Multiple crash fixes.

main mission

  • Fixed an issue where progress was blocked when trying to open a valve in the main quest “Sea of ​​Sand”.
  • Fixed an issue where the main quest “Broken Sky” would get stuck if skipping the cutscene too quickly.
  • Fixed an issue in the main quest “The Dying Land” where the quest did not progress after defeating Grimhorn.

side quests

  • Fixed an issue where the beam needed to interact with in the side quest “Break Even” was not present.

world events

  • Fixed fast going to Rebel Outpost: High Turning sending Aloy elsewhere.
  • Fixed an issue where the campfire in Rebel Camp: Devil’s Grasp would remain unusable after completing the camp.
  • Fixed an issue where objectives could not be completed in Rebel Camp: The Hive
  • Fixed an issue where the timer would continue to count down after defeating all machines in the Arena.

data point

  • Oops… Added world data point 63, which can be found somewhere near the Widemaw site on Spire Island.

machine

  • Fixed High Neck Shockwave destroying all other machines.
  • Fixed an issue where Fire Claws would not go into Shock or Knockdown when triggered on certain attacks.
  • Fixed an issue where Behemoth could launch charge attacks in quick succession.
  • Fixed an issue where detached machine parts could fall off the floor.

humanoid

  • Reduced the armor health of the Quinn Praetor to be more in line with other enemies.

arms

  • Fixed an issue where the tier 4 Hammerburst Boltblaster did less damage than the tier 3 version.
  • Fixed an issue where enemies would become suspicious when they found an active explosive trap.
  • Fixed some weapons not granting courage correctly.
  • Reduced the crafting cost of crafting traps at workbenches.
  • Rebalanced crafting costs for Elite and Advanced Traps when crafting in the wild.
  • Fixed some weapon perks not giving the correct value.

Skill

  • Updated the bouncy catcher skill with new values.
  • Fixed an issue where Support Shot would be enhanced in unexpected ways.

User Interface/User Experience

  • Fixed an issue where jars had different rarities.
  • Added option to show or hide the grappling hook icon.
  • Added “Pry open” option under Hold/Toggle Accessibility settings.
  • Added option to override machine to switch to “toggle” in accessibility settings.
  • Updated icons for various machine parts.

performance and stability

  • Other in-game streaming fixes.
  • Additional crash fixes.

photo mode

  • Add Filmgrain to photo mode. Grain scale with intensity: low values ​​have small grains, high values ​​increase grain size, which makes higher values ​​especially suitable for black and white experiments.

other

  • Fixed loot buckets not being destroyed by one hit.
  • Fixed an issue where overhealing would not take a higher value when consuming health potions and food at the same time.
  • Fixed an issue where civilians would not always react to rain.
  • Fixed an issue where the second controller’s kinematic aiming didn’t work when using the co-pilot function.
  • Fixed an issue where Aloy could still control his mount while in shock.
  • Fixed an issue where Aloy could climb through vents while holding a battery.
  • Multiple localization and subtitle fixes and improvements.
  • Multiple lighting fixes and improvements.

hotfix 1.15

  • Fixed HUD elements showing at the same time when starting the game in certain situations.
  • Fixed the conversation with Untalla not completing the event after handing over all black boxes.
  • Fixed an issue where custom difficulty would not be restored correctly when loading a game crafted with custom difficulty selected.
  • Improved readability of Arabic text in Arena.

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