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Shinji Mikami wants to make more non-horror games

Shinji Mikami wants to make more non-horror games

Shinji Mikami wants to make more non-horror games

Ghostwire: Tokyo is a really good action game, but it’s not scary. “Strange things happen, and you might get upset about entering the home of a malicious ghost,” we said in 72% of our reviews, but “if you’re looking for a good scare, you’re not going to get it here.” That’s a bit of a surprise, and maybe a disappointment to fans of Shinji Mikami and Tango Gameworks, the developer of The Evil Within game, this is definitely a horror game.

For Tango, the trend away from terror seems likely to continue in the future. Mikami said in an interview with Famitsu (translated by VGC) that he hopes the studio is not only known for horror games, in fact, there is at least one other non-horror project already in development.

“I hope to eventually change the current image of Tango Gameworks,” Mikami said. “Right now, we’re still seen as a studio that only focuses on survival horror.

“Of course, it’s great for fans to think of us as a studio known for developing survival horror games. But we also want to be seen as a studio that can create a wider range of games. We’ll be releasing more and more games in the future. , starting with Ghostwire: Tokyo, please support us.”

Likewise, Mikami revealed that the game, currently led by The Evil Within 2 director John Johanas, is “the exact opposite of horror”. He also suggested that he wants Tango Gameworks to develop small-scale projects alongside big-budget games, in part because he wants the studio to “have an aspect of a game school, where employees can learn how to make games,” and he thinks that’s a good idea for smaller teams easier to do.

“It’s quite difficult to develop new people on a large team,” he said. “I think the most effective way is to run a few dozen game development teams.”

Interestingly, Mikami said it wasn’t the success of The Evil Within that opened the door to this possibility, but the rise of services like PC Game Pass. “In recent years, we have had to develop in large teams for commercial reasons,” he said. “However, with the advent of game subscription services over the past few years, we feel we can now make games on a smaller scale.”

Ghostwire: Tokyo opens tomorrow, March 25th. If you haven’t seen them, here are the full system requirements.

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Bart Thompson
Bart is esports.com.tn's List Writer . He is from Houston, Texas, and is currently pursuing a bachelor's degree in creative writing, majoring in non-fiction writing. He likes to play The Elder Scrolls Online and learn everything about The Elder Scrolls series.