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Your PC is not powerful enough for this NES emulator

Your PC is not powerful enough for this NES emulator

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For decades, PCs have been able to run very playable versions of NES games through emulation. But while for many players the emulators are practically indistinguishable from the real thing, they can always be made more accurate. That’s why MetalNES replicates the functionality of Nintendo’s classic console at the transistor level – a process that’s too intractable for your PC to handle.

MetalNES is the creation of Icer Addis, who is already well known in the emulation world as the creator of NESticle, a very popular NES emulator originally released in the late 90’s. As explained in the GitHub release, MetalNES is a “transistor-level NES-001 simulation,” which means it simulates the actual physics of the hardware itself, right down to the voltage flowing into the part.

The NES emulator already replicates the hardware at a fairly low level, but doing full transistor-level emulation is an order of magnitude more complex. The emulator currently only works on macOS (“for now”), so I haven’t had a chance to try it myself, but early reports from users say the emulator is capable of rendering a frame or two in space for about two to three minutes, depending on the hardware Function.

Yes, we measure not “frames per second” but “minutes per frame”. MetalNES is currently practically useless as a way to play games, but it’s a fascinating experiment and a way to help make NES emulation even better in the future.

Old games never die, nor should they.

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Kirsten Bennett
Kirsten is a passionate writer who loves games, and one day he decided to combine the two. She is now professionally writing niche articles about Consoles and hardware .