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Babylonian fall review

Babylonian fall review

need to know

What is it? Unforgettable live service from other great developers.
Release date March 3, 2022
expect to pay $60/£60
developer Platinum Games
Publisher Square Enix
audit date Intel Core i7-11700K, GeForce RTX 3070, 16GB RAM
multiplayer game? Yes
association Official website

The inspiration for Platinum Games’ first foray into the live service market is certainly ironic. The once great and revered Babylonian empire now in ruins is an apt metaphor for the game itself. Unlike the studio’s exhilarating high-intensity combat, unique characters, and captivating world, Babylon’s Fall crumbles under the weight of tedious design, repetitive gameplay, and paywalls that take precedence over players.

You play as a sentinel, a prisoner, forced to climb the Ziggurat, based on the mythical Tower of Babel, at the behest of your Neo-Babelian masters. Equipped with a mysterious artifact called Gideon Coffin, you ascend the many floors of the building to battle blue enemies known as Gallu. Manage to climb to the top and you’re free of the oddly named contraption that’s been forcibly inserted between your shoulder blades. It’s not the most inspired story by any means, but it does serve as a gentle form of entertainment that transports you from one region to another, even if your silent hero does feel completely irrelevant to what’s going on.

(Image credit: Square Enix)

Most of these events are told through oil painting-style stills, and while they’re undoubtedly beautiful, the approach is more of a time-saving tactic than a creative way to weave the game’s plot. But that’s not necessarily a bad thing considering the rest of the contest won’t win any pageants. Not only is the aesthetic bland, but the deplorable lack of detail – especially in the character models – makes Babylon’s Fall look like something released a decade ago would be considered outdated.

The game’s starting location, Sentinel HQ, serves as the central area for the usual field service shenanigans that include daily logins, scouting party members to start missions, and working toward slightly better gear. And let’s not forget about having to run around in mismatched clothes unless you’re willing to shell out real-world cash for some fashion talk that won’t make you look like a comedic sidekick.

A far cry from the variety of activities you’d expect to try to lure you away from the main objective, Babylon’s Fall doesn’t offer any side quests until you’re up a few floors of Ziggurat, each with six or so quests per floor. This forces you to replay the same main quest if you’re looking for better loot. But there’s a huge lack of variety when it comes to gear, and unlocking ends up feeling limited and unrewarding, meaning there’s little incentive to go on a mission, let alone go back for another round.

(Image credit: Square Enix)

While in other ways it feels a far cry from the highly polished Bayonetta and Nier: Automata, combat still has Platinum flair. Your Gideon Coffin is more than just a slavery device; it also allows you to wield four weapons at once. There are two weapons for physical attacks, one for light attacks, another for heavy attacks, and two for magic attacks. You can use magic weapons in battles that require a lot of multitasking while taking physical strikes. Dealing magic damage drains your mental gauge. This also wears out when you dodge, adding an extra tactical element to the encounter as you balance your offense and defense. Combat is fast-paced and offers a satisfying blend of physical hacks and slashes, magic attacks and well-timed dodges. Boss encounters are a special highlight, with beautifully designed enemies taking heavy hits.

Not even enough to dislike. Just not enough periods.

The whole process offers quite a challenge, and even if you can, it’s not advisable to tackle Babylonian fall alone. The levels are made up of tons of powerful enemies, and their numbers alone are enough to make a sentinel band a problem. Teaming up allows you to complete levels with relative ease. However, if you don’t have an existing party, quiet servers can make it difficult to find potential companions, especially later in the game. If the game doesn’t find the right party member almost immediately, it throws yourself into missions, forcing you to give up and start the matchmaking process from scratch. However, when you manage to team up with other players, the experience is perfect, at least from a technical standpoint.

(Image credit: Square Enix)

Each level of the tower is distinctly different in style from the previous one, but not in substance, and the game repeats very quickly. Part of the problem with the fall of Babylon is that there isn’t enough dislike. Just not enough periods. The game’s three class options are only used to determine your starting weapon, and the options for character customization are equally trivial. Combat, while fun, is disappointing for a lack of variety when it comes to customizing your playstyle. Although you can use many weapons at once, your choices are limited to swords, shields, hammers, rods, and bows. If you’ve seen a sword you’ve seen all swords, when it comes to individual weapons most are just different color variations of the same base blueprint, with the occasional different element type or enhancements like increased crit Rate. In fact, any effort to infuse variety through weapon crafting, Gideon’s coffin customization, and side quests is too little and too late.

The overall feel of the game is that of an unfinished game, with live service elements like the Battle Pass and premium accessories prioritizing variety, meaningful progression, and ultimately player enjoyment. Strip away those aspects and you get a solid combat system that lacks the depth needed from long distances, and a game that stands out simply for its blandness.

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Bart Thompson
Bart is esports.com.tn's List Writer . He is from Houston, Texas, and is currently pursuing a bachelor's degree in creative writing, majoring in non-fiction writing. He likes to play The Elder Scrolls Online and learn everything about The Elder Scrolls series.