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A racer wearing a cap.

F1 23 Reviews

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need to know

what is it? The official race of this year’s Formula 1 World Championship, the pinnacle of motorsport.
release date June 16, 2023
expect to pay $70/£60
developer password master
publisher electronic arts
Reviewed on NVIDIA RTX 2070, 16GB RAM, Intel Core i7-10870H
steam deck not support
associate Official website

After the disappointingly small F1 22, the F1 23 lights up the timetable purple – basically three great F1 races in one lap. One for the Netflix generation, one for hardcore, and one for booty addicts. Yes, seriously. Add in the esports shenanigans, and you might question whether Codemasters is being too spread out.definitely not all Reaching that impeccable career mode benchmark? Unbelievably, it’s very, very close.

Most significant is the return of the fictional Braking Point story, which occupies a proud place at the top of the main menu. Skeptics will argue that the F1 storybook can only do so much as it’s basically about teammates colliding, maybe a veteran coaching a new driver, maybe a pompous rival joking and teasing you until you get your revenge The last scene. Yes, that’s a summary of the original braking points in F1 21. But, impressively, there’s some ingenuity here. It’s also very attractive. You won’t find spoilers in this review, but know that the cast of characters is deeper, more convincing, and elicits a greater emotional response than before. This is aided by improved facial expressions, though any of them could still easily be voted Mayor of Uncanny Valley.

(Image source: EA)

Also, having direct control of several key characters at various points does change how you perceive them. “Put yourself in their shoes” takes on a whole new meaning when you suddenly empathize with an apparent opponent’s plight. The text is strong, and the game does a good job of translating these relationships into simple, multi-layered race objectives, seamlessly integrating this fictional soap opera into a fully licensed F1 world and a super-smooth game engine.

It’s also impressive how your actions and interview answers are believably reflected in the in-game social feeds and newsreels, with the script rarely missing important information from your results. Braking Point 2 is roughly 10 hours long, which is arguably enough to justify buying the game alone, but it’s only one of the pillars of the experience.

This brings us to the second pillar: career mode. The career really comes alive around F1 2018 and has been rounded out at this point, allowing you to form a whole new team, be a driver, or both driver and manager. Aside from a new scenario presented by Natalie Pinkham, the career mode remains largely unchanged from last year’s fantastic game, although you can now add three bonus tracks from year two, Shanghai, Paul Ricard, and Algarve.

(Image source: EA)

maximum

So what’s the third “game” here? Well, it’s basically (deep breath) a Fortniteized version of F1. This will undoubtedly raise some eyebrows, but here we have a “podium pass,” loot of varying rarity, and sometimes various challenges tied to the real-world calendar. It’s called “F1 World”, which is funny when you’re in a grand prix as it’s read “F1 World Grand Prix” and old school N64 fans will unknowingly recreate DiCaprio’s Animated gif. This mode makes a lot more sense than last year’s weird living room segment, allowing you to customize a unique F1 car, along with your avatar’s clothes and your crib, and then boost your tech level from 100 to 1,000.

Here we have “podium passes,” loot of varying rarities, and sometimes various challenges tied to the real-world calendar.

This is where it gets complicated.

Your F1 World car is essentially a blank canvas ready to be upgraded with parts and perks. As you play, you’ll win upgrades and team member contracts, which can be traded, boosted, or simply destroyed for stickers. These stickers are snippets of real photos that you can view in the overview screen to learn trivia about the car, driver and track, and earn even more loot by collecting the whole picture. Each upgrade or team member has a value, and the average of this value determines your car’s skill level, which you can use to gauge how difficult an event might be. Compete in the 90 class series with a 295 class car and you’ll likely experience what it’s like to be Max Verstappen this year, winning races by more than 20 seconds each time.

(Image source: EA)

It almost works, although events tend to have at least some overpowering drivers compared to their ratings, which means you can do enough to pass the main objective and still miss the two bonus objectives, which is annoying of. Among other things, Vendor Goals let you set rewarding tasks for yourself, such as driving 50 miles on a European track. Tick ​​them off, collect loot, easy. You don’t pay for the Podium Pass itself, but you can pay extra for faster usage and access to other programs. You don’t need to, but the options are there. It’s also worth noting that F1 World requires an internet connection to work, so if the servers go down, you won’t be able to make progress.

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All of this fits into an increasing emphasis on sporty driving. You start with a C rating and (hopefully) reach Bs and A’s as you race without hitting other drivers or incurring other penalties such as risking going over track limits, which is easy to do. Some events are even locked behind license ratings, and restarting a race won’t undo any damage to your reputation, so you can’t just keep restarting like a wrecking ball until you get a clean run.

Interestingly, the lower plate rank also lowers the difficulty setting, so C plate drivers will have their wrecked car close enough to full speed to automatically reset to the track, and online races will even see the first There was no collision at all for one lap and the contact detection was only switched on on the first floor at the start of lap 2, which was a brilliant idea as the first corner was always a mess in the less civilized halls.

(Image source: EA)

F1 World offers some of the most genuinely new gameplay in years, though it does feel like it hasn’t yet redefined the experience–in-game feels like a pro race, only for a shorter amount of time. One event is even labeled “Arcade,” but doesn’t offer any obvious arcade; it’s just another game, like every other one. In fact, it’s unlikely that the F1 world will fully convince die-hard fans, or win over anyone who’s already invested in loot box shenanigans like Disney’s Speedstorm, despite its DNA semblance. F1 is too serious. Thankfully, the loot-centric stuff is fully included in the F1 world mode, so if the mere mention of the word “loot” makes you sick, you can basically avoid it. That said, if you want to play some of the online modes or start a drivers-only Grand Prix season, these elements can be unlocked by playing the first few hours of World of F1.

no diving

On the track, the F1 23 is a fast, precise and skilled racer with great tactical depth. The behavior of AI drivers has improved from last year, and while they still occasionally do the silly lunge that real drivers do, they now basically don’t turn toward you when you’re passing, or even leave the width of the car when you’re beside them , they should. The result is that the car is much closer.

F1 23 is a fast, precise and skilled racer with great tactical depth.

Every few hours, you might see an AI car jump over a chicane, but mostly you’ll spend your time driving carefully on a beautifully realized real-world track, managing your “overtake button” and its Booster, wondering if it’s prolonging your drive. Run two more laps on the medium tires so you know you can go full speed on the softs for the last 6 laps. You find yourself literally getting into each track, learning how to manage a car prone to oversteer and how to maintain good adhesion to the track surface on the exit of slippery corners. It’s a very convincing recreation of real sports, with all the positives and negatives that come with it. Aside from phobias, the only real criticism of this well-crafted game is that – like the real F1 – it’s a bit straightforward.

That said, the new Las Vegas track is legendary, and some tweaks have undoubtedly made the existing track better, such as the removal of the last chicane in Barcelona, ​​a new superfast midsection in Melbourne, and even a There are countless subtly different versions of Singapore.

(Image source: EA)

Even on high settings on a 1080p laptop running an NVIDIA RTX 2070, the game looked as good as ever. Performance is smooth, sharp and responsive, and it’s still playable on Ultra with ray tracing enabled, though you’ll need slightly more powerful hardware to run at Racer’s standard 60 fps or more. The weirdest thing, however, is that the game doesn’t work on Steam Deck at all. You can install and start it, but it then displays a lo-fi message that it’s not supported, and that’s it.You can still use Steam’s Remote Play feature to play pass Steam Deck, but some blurry visuals and occasional glitches mean you’ll probably be back on the desktop pretty quickly. The lack of compatibility here is disappointing considering F1 22 is pretty good on Steam Deck.

The F1 23 has been criticized by some for being expensive, but practically no one would argue that it’s worth the money. A top-notch career mode complemented by the best story yet, with a fully self-contained progression-based economy in the F1 world. Add in online ranking events, esports championships, and last year’s F2 racing, and you’ve got a pretty amazing package. Sure, it’s a little too shameless at times, but it’s still remarkable.

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Bart Thompson
Bart is esports.com.tn's List Writer . He is from Houston, Texas, and is currently pursuing a bachelor's degree in creative writing, majoring in non-fiction writing. He likes to play The Elder Scrolls Online and learn everything about The Elder Scrolls series.