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The Unknown Legacy of the Rogue Collection Review

The Unknown Legacy of the Rogue Collection Review

need to know

what is it? A story-driven action-adventure game about finding long-lost treasures.
Expected payment: £45 / $50
Developer: naughty dog
Publisher: game station
Comment on: Ryzen 5 3600X, 32GB RAM, RTX 2070
multiplayer game? Do not
Association: Official website(opens in a new tab)

I missed Uncharted. Reckless personalities, lush environments and delightfully absurd action scenes are unlike anything else we’ve had in the game, returning with a PC port of the fourth game and its standalone expansion (Lost Legacy) It was definitely a pleasure to go to this series.

I first got addicted to Uncharted games on the PlayStation a few years ago and haven’t replayed them since becoming a PC gamer. I’ve always liked Nathan Drake for being a morally grey hero with cheeky one-liners and a playful smile who could almost get away with it. Lara Croft claims she’s just an archaeologist, and despite her chaotic exploits, Drake and the crew describe themselves as thieves, mercenaries and rogues with a cunning tongue and a dark past. Behind him, history destroys a crumbling temple again and again, but in the end he always makes the right choice…and it ends up no richer than he started out. They’re thrilling adventures — and Uncharted 4 is the best of them all.

You’ve probably heard how great it is: back in 2016, its original version was almost universally acclaimed. It was and still is the perfect ending to Nathan’s story. At first, he abandons a life of adventure to live a normal life with his love, Elena, but the arrival of his long-lost brother Sam lures him into one final mission. Sam steals the show, but Elena’s role is crucial and Nathan’s inability to be honest with her underscores his struggle to settle down. He needs to take risks and mistakenly think she’s in his way. It’s a carefully crafted emotional conflict that’s all the more poignant for the quiet moments that go into it, including the still-perfect scene of the two playing Crash Bandicoot together. Enjoy a moment of calm DUP nostalgia in a game full of firefights and spectacular close calls.

(Image credit: Naughty Dog/PlayStation)

X marks the point, even if it is in range

All these moves are very good. As someone who plays a lot of FPS games, I prefer to shoot and aim with the mouse during the combat section, actually more often than I remember. Jumping from cover to cover was still exciting and deadly, and even playing on regular difficulty settings, I was forced to periodically peek and plan my position. Bullets pass you by, weird grenades shoot into your cover, and the pressure of the firefight is so intense that with the mouse I feel more in control of where my bullets and grenades land.

When it can be avoided, I find myself as stealthy as possible to avoid the chaotic conflict of a small squad running towards you. Stealth is more satisfying anyway, as it saves some particularly good gun ammo I want, and it provides another opportunity to sketch out a mastermind’s plan. Do these plans always work? Admittedly, almost never, and most of my stealth efforts turned into firefights as I swore and ran away from the soldiers who spotted me.

The climbing mechanics are still cute little puzzles you solve as you work your way toward a goal, finding the joy of building better than recent Assassin’s Creed. Entering your surroundings to find the best route to your goals always makes the series feel like you’re a real smart guy who can fumble your way through an ancient fortress. Uncharted 4 especially likes to mix most of its linear paths. On a trip to an Italian mansion, where your team must sneak from roof to roof to avoid guards chasing you, you are free to choose your own path through the roof, not just the one pre-determined by the game. It makes you feel smart when dodging enemies and goofy when you’re caught.

(Image credit: Naughty Dog/PlayStation)

This is a gorgeous first class travel package that will take your mind and body to incredible places.

Probably one of my favorite puzzles of the two games is the one from The Lost Legacy, where a giant statue lands on a platform wielding a massive weapon. The right path means these weapons will miss you, counting how much you can move as these mechanical threats tick and squeeze into place with every move, a proper brain teaser. Statue moves are triggered every time you jump on a new platform, so you must always think three steps ahead. Three rounds which means by the end you’re both a pro and overthinking their moves. Totally ridiculous and brutal execution, but exactly what I wanted from an Uncharted game.

The driving parts of both games remain intense, from the freedom of the Jeep part of Lost Legacy to the downhill sprints of Uncharted 4. Graphically, even expecting this to be a visual, artistic studio continues to be absolutely stunning.

Six years after its original release, this is still the best action-adventure game. It takes the genre, is crushed, rehydrated, simmered, filtered, concentrated, and compressed into its purest form. This is a gorgeous first class travel package that will take your mind and body to incredible places. The beginning of each area or chapter feels like a red carpet rolled out in front of you, inviting you to experience something new each time. The frozen land of Scotland, the colorful savannah of Madagascar, the dry evening winds of Italy. Uncharted takes you somewhere and turns it into a chaotic playground where you mess around (and possibly explode when you’re out).

(Image credit: Naughty Dog/PlayStation)

discover paradise

Uncharted 4 has a fantasy element only Believable enough not to spoil your immersion. You rarely get a chance to think about how most of these illusory places were discovered with current technology, or that hiding behind a wall would restore your health despite being shot twenty times by a real army. The sheer speed and variety keep you skeptical on any perilous ascent through crumbling ancient ruins.

The series includes The Lost Legacy, a standalone spin-off that started life as DLC before expanding into its own experience. I haven’t played it before and it just makes me want a new Uncharted sequel even more.

Focusing on the supporting cast of Chloe and Nadine, it builds a well-written, well-acted relationship between them, and you get to see the two in a way that Nathan can’t. They are independent adventurers who carry the burden of a family legacy without the luck and luxury of being a Drake. As they grow from strangers to friends, you start wishing they had more conversations to explore their past, the gossip that happened between Chloe and Nathan (especially now that he’s a married man), and how they became nothing Frightened women now.

(Image credit: Naughty Dog/PlayStation)

The Lost Legacy starts off as tense as Uncharted. Fearing for her life as Chloe navigates an actual war zone, holding her breath as she’s approached by squinting guards, is a far cry from what Nathan Drake experiences when you’re with him. It has separated the two adventures and even improved some of the best parts of Uncharted 4. Typical work dialogue is natural, some great architecture is more like previous scenes in the series, and because it’s shorter, the pacing is a little tighter at times. Man, I love to hate Asav.

While the adventure isn’t as long as Drake’s, it has many advantages of its own. Driving around India in a jeep, choosing to find more and more treasures for mysterious rewards, is the best game of busy work. Without breaking it, this reward has an actual in-game purpose, which was a relief when I was initially expecting only one Steam achievement. Free exploration means you can spend time with your two heroes, just immerse yourself in all the sights and collect all the treasures hidden in the watershed. Climbing an ancient building has never been more awe-inspiring. I heard a few gasps as the stone shattered under Chloe’s hands, just for her inevitable recovery to save her from death.

The climb also represents some of Chloe and Nadine’s relationship, helping each other climb these challenging walls as they get closer. As the game went on, they called out to each other to make sure they were okay, and their friendship felt like they fully respected each other as equal partners and partners. They bickered over the right way to approach things from the start, replaced by dialogue, shared decision-making, and trust. Drake’s main partners are mostly mentors or lovers, not just regular friends, so it’s great to see this relationship grow from nothing over the Lost Legacy process.

(Image credit: Naughty Dog/PlayStation)

Performance

Performance on PC is smooth, and despite the age of the game, it still looks great on modern hardware. I was initially a little concerned when my 2070 was struggling with Ultra, so I turned it down to High and DLSS to Quality. There was still some occasional stuttering then, mostly with water, but nothing too bothersome. The recommended settings (opens in a new tab) suggest that the game should ideally run on an SSD, but my PC uses an HDD.

On the other hand, the Razer Blade 15 with its 3070 at 2560 x 1440 handles Ultra settings with no issues at 60 fps. The clever guidance in the graphics settings shows you how far your system is possible, which gave me the confidence to fire them up and enjoy the scenery. Even without DLSS activated, it’s as smooth as butter on the Razer Blade. With DLSS enabled, I certainly noticed a difference in texture quality, but the difference was so small that it was only in a side-by-side comparison that I could actually see it change. On the Ultra, the graph showing performance shows my Blade is very limited in what it can do, so DLSS definitely helps bring the game out of the red zone and into a more comfortable position with its quality settings.

However, my experience was marred by a strange bug in the cutscene where characters refused to move or speak their lines: switching to the Blade and its SSD seemed to fix the problem, so I hope it’s not a common problem.

(Image credit: Naughty Dog/PlayStation)

Whether you’re playing these games for the first time or just taking the opportunity to experience them again, Uncharted from the Rogue series is a great addition to Sony’s PC catalog. Uncharted 4 and The Lost Legacy were the pinnacles of the last generation of consoles, and compared to modern classics like God of War and Persona 5, they’re still worth your time. I missed Uncharted and I’m glad I got the chance to see Nathan Drake’s last adventure again.

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Bart Thompson
Bart is esports.com.tn's List Writer . He is from Houston, Texas, and is currently pursuing a bachelor's degree in creative writing, majoring in non-fiction writing. He likes to play The Elder Scrolls Online and learn everything about The Elder Scrolls series.