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Kiryu looks at a picture, with Haruto cradled on his shoulder.

Yakuza 6: Song of Life Review

Yakuza 6: Song of Life Review

need to know

What is it? The seventh Yakuza game is set before Like a Dragon in the chronology.
Expect to pay 20 USD/15 GBP
Developer RGG Studio
Publisher Sega
Review date GeForce GTX 1070, 32GB RAM, Ryzen 7 3700X
multiplayer game? Yes, for small games
Associate Official website

One of the features of Sega’s PC port release schedule—almost to release the series in chronological order rather than in the order in which they were made—it reduces the original impact that Yakuza 6 once had. It is no longer a showcase of the new Dragon engine, because Yakuza Kiwami 2 exists and does better.It is not experimental or new As Yakuza: Like a Dragon, it has turn-based battles and different protagonists-a great jumping point for anyone who wants to skip the latest content in the series.

This means there are many reasons no Play Yakuza 6, at least not yet. On PC, the release of the entire series was relatively fast, and the remake of Yakuza 3-5 arrived at the beginning of this year. Have you played Gangster 5?You should: yes wilderness, Arguably the most ambitious in the history of the series, and therefore enjoyable. Have you played Gangster 4? This is not my favorite, but it introduces some important roles in subsequent games. Have you played Gangster 3? Honestly, you can skip that.

So, Yakuza 6 is Kazama Kiryu’s last game as the protagonist-the ending of a story that has been staged for hundreds of hours in the first six games. Although there will be different central opponents in each game, ensuring that direct threats are always somewhat independent, but the connective tissue of the series has always been the relationship Kiryu has established in the process.

(Image source: Sega)

All of this is to say, if you are new to this series-or you have only touched a few of them with your toes over the years-please come back to this series later, when you fall into a deeper rabbit hole.

After a In media resources Open to set the tone, and you will see a lengthy sequence that ends directly from the half cliff of Yakuza 5. A lot of the opening time is spent slowly moving the clips into place-dealing with the consequences and consequences of Yakuza 5, and preparing the characters for the ending drama. The result is this: Kiryu took the baby to Onomichi, the declining port city of Hiroshima.

Although you will still spend a lot of time in Kamurocho-both in the story and as the de facto center of the minigame-Onomichi is both the core of Yakuza 6 and a statement of intent. Kamurocho has karaoke, old Sega arcade machines, cat cafes, and new gyms to train your skills, while Onomichi is smaller, quieter, and more rural. Kiryu must work hard to crack that this is a close-knit community, and it has very little interference. A whole chapter of the story is about Kiryu looking for infant formula, because all the shops are closed. This is such a small town.

When Yakuza 6 provides space for reflection on its characters, it’s usually a victory

Therefore, although there are many reasons why people who haven’t played the full series should avoid Yakuza 6 temporarily, Onomichi is the reason they should make sure to return to it in the end. Its prominence distinguishes Yakuza 6 from its predecessors and provides rhythm changes that blend well with the story told. When Kiryu tried to make himself obsessed with the locals, he fell into a small gangster family-a group of lovely losers, but their hearts were right. This is a repeat of the Yakuza 3 setting, but in stark contrast to the destructive political transactions of the clan that could once again destroy everything Kiryu cares about.

(Image source: Sega)

At first, most of the content of this series focused on Tojo clan leaders like Mashima, Saejima, and Daigo. It seemed strange that they almost completely missed the ending, but this made the focus of the story on Kiryu’s going to be The protection of the values ​​he strives for, and the civil relations that are ultimately more important to him than his former allies. Of course, there are still many that have not landed: huge, absurd twists and turns and inexplicable designs are the hallmarks of the series. The conclusion is not entirely applicable to me, but when Yakuza 6 provides space for reflection on its characters, it is usually a victory.

It is also very stupid in many interesting ways. Onomichi’s sub-story imitates “Funny Friday” and “The Girl Who Traveled Through Time” and a delightful sequence that introduces Onomichi’s new mascot. At the same time, Kamurocho continues Kiryu’s continuing series trend as a dinosaur in the technological age. This is a broad and plain irony, but the absurd upgrade is still a pleasure. I particularly like a prominent side chain of Onomihi, which includes some ridiculous gamified bar jokes.

As the first Dragon Engine game, Yakuza 6 does have some compromises. Its Kamurocho version is not fully formed like Kiwami 2 or PlayStation exclusive trials, and parts of the city have been closed. I have never fully adapted to fighting. Unlike Yakuza 0’s crisp, clean encounter, the animation here is smoother, yes, but the result is slow. I have seen speculation that this is a deliberate attempt to portray Kiryu’s growing age-perhaps because it has been improved so much in Kiwami 2-but the result is that this is a game about fighting, never like it. The predecessors are so satisfying.

(Image source: Sega)

Yakuza 6 has at least received significant performance updates on PC, and the unlimited frame rate provides a better upgrade than the PS4 version. Earlier I was a little worried that when Kiryu’s luggage started shaking uncontrollably in this way, it indicated that the physics had been hardcoded to the frame rate now released, but other than that, everything seemed to work as expected.

Even on the aging GTX 1070 graphics card at 1440p close to the maximum setting, it can remain stable at around 60fps. Although Yakuza has never been the most beautiful series, Dragon Engine games still look great with incredibly detailed faces and animations (at least for those characters deemed important enough). In other words, the subtitles are still a bit too low-resolution, with obvious aliasing. This is a small problem, but an ongoing problem.

The general content of each Yakuza game is the same: a story covering everything from harshness and mystery to interpersonal drama, a set of absurd sub-story, almost always ending in a heartbreaking revelation that beats a person, some small Games and side stories, all of which are connected with a cute protagonist who can withstand changes in color. The difference between each person comes down to several things: the plot, the theme, the surprising new disturbance, the feeling of the destination. Yakuza 6 is not the best game in the series, but it is still a worthwhile part of it, well worth it…at least when you are ready.

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Bart Thompson
Bart is esports.com.tn's List Writer . He is from Houston, Texas, and is currently pursuing a bachelor's degree in creative writing, majoring in non-fiction writing. He likes to play The Elder Scrolls Online and learn everything about The Elder Scrolls series.